Taylor's theorem: Difference between revisions

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{{redirect|Gamma encoding|the signal processing operation|gamma correction}}
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'''Elias gamma code''' is a [[universal code (data compression)|universal code]] encoding positive integers developed by [[Peter Elias]]<ref name="Elias">{{cite journal | first = Peter | last = Elias | title = Universal codeword sets and representations of the integers | journal = [[IEEE Transactions on Information Theory]] | volume = 21 | issue = 2 | pages = 194–203 |date=March 1975 | url = http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=1055349}}</ref>{{rp|197, 199}}. It is used most commonly when coding integers whose upper-bound cannot be determined beforehand.
 
==Encoding==
 
To code a [[number]]:
#Write it in [[binary numeral system|binary]].
#Subtract 1 from the number of bits written in step 1 and prepend that many zeros.
 
An equivalent way to express the same process:
#Separate the integer into the highest power of 2 it contains (2<sup>''N''</sup>) and the remaining ''N'' binary digits of the integer.
#Encode ''N'' in [[Unary numeral system|unary]]; that is, as ''N'' zeroes followed by a one.
#Append the remaining ''N'' binary digits to this representation of ''N''.
 
To represent a number <math>x</math>, Elias gamma uses <math>2 \lfloor \log_2(x) \rfloor + 1</math> bits<ref name="Elias"/>{{rp|199}}.
 
The code begins (the [[implied probability]] distribution for the code is added for clarity):
 
{| class=wikitable
! Number !! Encoding !! Implied probability
|-
| 1 = 2<sup>0</sup> + ''0'' || <code>1</code> || 1/2
|-
| 2 = 2<sup>1</sup> + ''0'' || <code>01''0''</code> || 1/8
|-
| 3 = 2<sup>1</sup> + ''1'' || <code>01''1''</code> || 1/8
|-
| 4 = 2<sup>2</sup> + ''0'' || <code>001''00''</code> || 1/32
|-
| 5 = 2<sup>2</sup> + ''1'' || <code>001''01''</code> || 1/32
|-
| 6 = 2<sup>2</sup> + ''2'' || <code>001''10''</code> || 1/32
|-
| 7 = 2<sup>2</sup> + ''3'' || <code>001''11''</code> || 1/32
|-
| 8 = 2<sup>3</sup> + ''0'' || <code>0001''000''</code> || 1/128
|-
| 9 = 2<sup>3</sup> + ''1'' || <code>0001''001''</code> || 1/128
|-
| 10 = 2<sup>3</sup> + ''2'' || <code>0001''010''</code> || 1/128
|-
| 11 = 2<sup>3</sup> + ''3'' || <code>0001''011''</code> || 1/128
|-
| 12 = 2<sup>3</sup> + ''4'' || <code>0001''100''</code> || 1/128
|-
| 13 = 2<sup>3</sup> + ''5'' || <code>0001''101''</code> || 1/128
|-
| 14 = 2<sup>3</sup> + ''6'' || <code>0001''110''</code> || 1/128
|-
| 15 = 2<sup>3</sup> + ''7'' || <code>0001''111''</code> || 1/128
|-
| 16 = 2<sup>4</sup> + ''0'' || <code>00001''0000''</code> || 1/512
|-
| 17 = 2<sup>4</sup> + ''1'' || <code>00001''0001''</code> || 1/512
|}
 
==Decoding==
 
To decode an Elias gamma-coded integer:
#Read and count 0s from the stream until you reach the first 1.  Call this count of zeroes ''N''.
#Considering the one that was reached to be the first digit of the integer, with a value of 2<sup>''N''</sup>, read the remaining ''N'' digits of the integer.
 
==Uses==
 
Gamma coding is used in applications where the largest encoded value is not known ahead of time, or to [[Data compression|compress]] data in which small values are much more frequent than large values.
 
== Generalizations ==<!-- This section is linked from [[Elias delta coding]] -->
Gamma coding does not code zero or negative integers.
One way of handling zero is to add 1 before coding and then subtract 1 after decoding.
Another way is to prefix each nonzero code with a 1 and then code zero as a single 0.
One way to code all integers is to set up a [[bijection]], mapping integers (0, 1, -1, 2, -2, 3, -3, ...) to (1, 2, 3, 4, 5, 6, 7, ...) before coding.
 
[[Exponential-Golomb coding]] generalizes the gamma code to integers with a "flatter" power-law distribution, just as [[Golomb coding]] generalizes the unary code.
It involves dividing the number by a positive divisor, commonly a power of 2, writing the gamma code for one more  than the quotient, and writing out the remainder in an ordinary binary code.
 
==References==
 
{{Reflist}}
* {{cite book | first = Khalid | last = Sayood | title = Lossless Compression Handbook | publisher = Elsevier | year = 2003 | chapter = Levenstein and Elias Gamma Codes | isbn = 978-0-12-620861-0}}
 
==See also==
*[[Elias delta coding]]
*[[Elias omega coding]]
 
{{Compression Methods}}
 
{{DEFAULTSORT:Elias Gamma Coding}}
[[Category:Numeral systems]]
[[Category:Lossless compression algorithms]]
[[Category:Articles with example C code]]

Revision as of 20:58, 4 March 2014

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